Yor'sahj et les sorts de soin

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Yor'sahj et les sorts de soin

Message  Invité le Ven 2 Mar - 17:41

Desolée c' est en ANglais Smile
I was hoping to compile a list of abilities and whether or not they add stacks of Deep Corruption to help with H Yor'sahj where letting the purple ooze go through is often preferable.

I've been busy reading threads and below is what I've compiled. Thanks to anyone who has ever posted their findings in a thread related to Yor'sahj and the purple ooze. I'd love to fill in the blanks and add more spells where it might be debatable how many stacks they add so please feel free to contribute!

My research so far:

Effloresence - NO STACKS (I'd love to get this checked as my guess is it's supposed to act like Healing Rain/Holy Word: Sanctuary and give a stack on entry).
Lifebloom - 1 stack per cast. (NO STACKS on bloom)
Rejuvenation - 1 stack on initial application
Swiftment - 1 stack on the person swiftmended.
Tranquility - 1 stack per tick (i.e. a raid killer)
Wild Growth - 1 stack for each person hit by Wild Growth

Chain Heal - 1 stack for each person it bounces to.
Earthliving - NO STACKS
Earth Shield - NO STACKS
Healing Rain - 1 stack upon entering. If you leave and re-enter, you gain another stack.
Healing Stream Totem - NO STACKS
Riptide - 1 stack on initial application
Spirit Link - NO STACKS (Although one report of it blowing up the raid. More info needed).
Unleash Elements (Earthliving) - 1 stack

Beacon of Light - NO STACKS
Guardian of Ancient Kings - NO STACKS
Lay on Hands - NO STACKS
Holy Radiance - 1 stack for initial application (i.e. if it hits 4 people, 4 people get 1 stack).
Word of Glory - NO STACKS

Atonement - 1 stack
Binding Heal - 1 stack to the person you heal. More testing on whether stacks on the Priest.
Desperate Prayer - NO STACKS
Divine Hymn - 1 stack per tick (i.e. will wipe your raid)
Echo of Light (Holy Mastery) - NO STACKS
Guardian Spirit - ??oly Fire (with Atonement) - 1 stack per tick. Do not use if you have atonement.
Holy Word: Sanctuary - 1 stack upon entering. If you leave and re-enter, you gain another stack.
Holy Word: Serenity - 1 stack
Lightwell - 1 stack per buff gain (i.e. when the person clicks)
Penance - 1 stack for the whole channeled cast (i.e. not 1 per tick)
Power Word: Shield - 1 stack (even when glyphed)
Prayer of Healing - 1 stack
Prayer of Mending - NO STACKS
Renew - 1 stack on initial application (Renewing Renew in Serenity Chakra with a direct heal only adds 1 stack from the direct heal and none from the renewing the Renew. Yes, there are probably better ways to express this).

Other Abilities

Generally, most other abilities that are not used by a healing class will not add a stack.

Deathknight Anti Magic Zone - Possibly adding 1 stack per person under it.
Deathknight Bloodwordms - 1 report of adding stacks. Need more info please!
Deathknight Deathstrike - no stacks
Deathknight Death Pact - no stacks
Deathknight Rune Tap - no stacks
Druid Leader of the Pack - no stacks
Hunter Chimera Shot - no stacks
Mage Glyphed Evocate - no stacks
Paladin Divine Storm - no stacks
Priest Vampiric Embrace - no stacks
Rogue Recuperate - no stacks
Warlock Drain Life - no stacks
Warlock Fel Armor - no stacks
Warlock Healthstones - no stacksDranei Gift of the Naaru - 1 stack

Healing Potions - no stacks
Mysterious Potion - possibly a stack

Set Bonuses, Trinkets and Weapon Procs
No stacks. Use your Maw of the Dragonlord with no fear!

Abilities that Affect Stacks
Mage Ice Block - Clears stacks
Paladin Divine Shield - Still gives stacks

Further information needed for Hand of Protection.

Helpful Threads
Below are the main threads that I've come across that discuss what triggers stacks of Deep Corruption


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Re: Yor'sahj et les sorts de soin

Message  Invité le Ven 2 Mar - 17:43


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Re: Yor'sahj et les sorts de soin

Message  Invité le Ven 2 Mar - 20:52

Excellent guide, et l'explication en anglais me rassure pas mal: les hots ne comptent qu'une seule fois, au moment où on l'applique, et non pas chaque tick du hot.
De plus, venant de la strat ci-dessus, je retiens ça:
"Lorsqu’un limon violet se fait absorber, il pose un débuff sur tous le raid. Désormais, une fois qu’une personne s’est faite soigner 5 fois, elle explose infligeant 100k de dégâts à chaque joueur du raid."

C'est donc ce qui décimait le raid. Comme il n'y avait pas d'attrib heal, une personne pouvait très bien se prendre 5 soins (le tank?). En explosant, elle fait perdre 100k à ses copains. Comme on est tous packés, ca pardonne pas. si en plus on a les adds du blob noir, ils finissent par nous achever.

Concernant les prio des blobs, voici le résumé. En gras celui à focus:

  • Violet Vert Noir Bleu
  • Vert Rouge Bleu Noir
  • Vert Jaune Noir Rouge
  • Violet Vert Jaune Bleu
  • Violet Jaune Bleu Noir
  • Violet Jaune Noir Rouge


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